batch · compress · jpg · webp · png · local

Compress many images in one pass

Drop in any number of images and apply the same quality and format to all of them. Per-file download buttons and a running total of bytes saved.

Batch Image Compressor
Files
—
0/0 done
Total in
—
input bytes
Total out
—
jpeg
Saved
—
—
Format:
Quality:80%
input · image

image/* · runs locally · nothing uploaded

output · preview
Results appear here
Quick Start

How it works

Pick an image, tune the options, then download the result. Everything runs in your browser.

  1. 01

    Pick images

    Drop in a folder or pick many files. There's no hard limit beyond memory.

    Files stay in memory as an HTMLImageElement — the original bytes are never uploaded, and EXIF metadata is preserved until you explicitly transform it.

    uploadcanvaslocaldecode
    input · bytes0 · loaded
    files.length 0
    loaded · decodedcanvas · ready
  2. 02

    Pick a format

    JPEG and WebP are lossy; PNG is lossless. WebP usually wins on size.

    Encoder quality is exposed where the format supports it — JPEG and WebP get a 0–1 quality slider; PNG is lossless. Options re-render the canvas immediately.

    formatoptionslive previewencoderquality
    format · tunablejpeg · live
    toBlob("image/jpeg", q)
    options applied · liveencoder · live
  3. 03

    Compress all

    Hit the button — each file is processed in turn, results stream in.

    Pixel work runs on the Canvas 2D context — drawImage resamples with the browser’s bilinear filter and getImageData/putImageData back per-pixel passes.

    runrenderCanvas 2Dpreviewpx-perfect
    done · resampled0/0 · px-perfect
    for (file of files) await encode(file)
    preview · livepx-perfect
  4. 04

    Download

    Grab individual files or download all once the batch finishes.

    Downloads ship via a hidden anchor with an object URL — no server round-trip, and the file on disk is untouched. The output filename inherits a sensible suffix.

    exportdownloadblobclient-sideobject URL
    saved · blob0 B · saved
    {pct}% saved
    shipped · ready to shipsuccess
Pro tips

Browser-only image work that scales

Convert with quality control

JPEG/WebP let you pick a 0–1 quality. Default 0.92 is a good compromise of size and visible quality.

PNG isn’t free

Use PNG only for transparency or sharp edges. For photos, WebP is smaller at the same perceived quality.

Strip EXIF for privacy

Photo EXIF often contains GPS, camera model, and timestamps. Strip before sharing public uploads.

Watch the colour profile

Convert to sRGB before web export. Wide-gamut images render oversaturated in non-managed browsers.

AVIF when it’s available

AVIF beats WebP on size at the same quality. Detect support via <picture> with fallbacks.

Lazy-load below the fold

Add loading="lazy" on <img>. The browser handles scheduling — no IntersectionObserver needed.

Use Cases

When to use this tool

Common workflows it speeds up.

Photo dumps

Shrink a phone export before backup. Decoded into a Canvas 2D context — original bytes never leave the tab, so you can process customer-uploaded photos, internal screenshots, or sensitive diagrams without privacy concerns.

px-perfect

Build assets

Optimize design exports before commit. Encoders expose quality 0–1 where the format supports it (JPEG, WebP); PNG and AVIF stay perceptually lossless. Pick 0.85 for web, 0.95 for archival, 0.7 for thumbnails.

quality-tunable

Blog imagery

Right-size hero images in one go. Pair with the EXIF Stripper before sharing user-uploaded photos publicly. Camera serial numbers, GPS coordinates, and timestamps often hide in image metadata and leak more than the picture itself.

format-aware

CMS upload prep

Tame oversized uploads before publishing. Output preserves colour profile (sRGB) so it renders consistently across browsers, monitors, and print pipelines. Wide-gamut workflows can opt into Display P3 for modern Apple devices.

EXIF-safe

Quick bulk fix

Faster than running a CLI tool. Re-runs only on option changes, never on window resize, so the canvas stays responsive on large images. drawImage uses the browser's bilinear filter for fast resampling.

client-side

Sharing big sets

Compress before posting to chats. Downloads as .png, .jpg, .webp, or .avif with the correct MIME so editors apply native handling on save. The filename inherits a sensible suffix derived from the input.

compression-ready
FAQ

Frequently asked questions

No hard limit — the limit is your browser&apos;s memory. A few hundred photos typically works fine.
PNG and WebP keep alpha. JPEG fills transparent pixels with white.
No. All compression runs locally in your browser — your images never leave the device.
Already-compressed inputs (e.g. JPEG at quality 92) can grow when re-encoded at higher quality.
Refresh the page — the in-flight image is dropped and nothing was saved to disk.
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