pixel · quantize · png · local

Turn images into pixel art

Downsample to N×N blocks then quantize the palette to a handful of colors. Crisp chunky output, fully local.

Image to Pixel Art
Block size
12px
downsample
Colors
~16
palette
Source
—
pixel-art
Status
idle
live
Block:12px
Colors:~16
input · image

image/* · runs locally · nothing uploaded

output · preview
Quick Start

How it works

Pick an image, tune the options, then download the result. Everything runs in your browser.

  1. 01

    Pick an image

    Bright graphic images convert best; photos work but lose detail.

    Files stay in memory as an HTMLImageElement — the original bytes are never uploaded, and EXIF metadata is preserved until you explicitly transform it.

    uploadcanvaslocaldecode
    input · bytesimage · loaded
    source.png
    loaded · decodedcanvas · ready
  2. 02

    Set block size

    Bigger blocks = chunkier pixels. Smaller blocks = finer detail.

    Encoder quality is exposed where the format supports it — JPEG and WebP get a 0–1 quality slider; PNG is lossless. Options re-render the canvas immediately.

    blockoptionslive previewencoderquality
    size · tunable12px · live
    downsample(12)
    options applied · liveencoder · live
  3. 03

    Quantize palette

    Snap each channel to a stepped value derived from the color budget.

    Pixel work runs on the Canvas 2D context — drawImage resamples with the browser’s bilinear filter and getImageData/putImageData back per-pixel passes.

    paletterenderCanvas 2Dpreviewpx-perfect
    colors · resampled~16 · px-perfect
    step = floor(256 / cbrt(16))
    preview · livepx-perfect
  4. 04

    Download PNG

    Save the pixel art. Crisp nearest-neighbour upscale.

    Downloads ship via a hidden anchor with an object URL — no server round-trip, and the file on disk is untouched. The output filename inherits a sensible suffix.

    exportdownloadblobclient-sideobject URL
    ok · blobready · saved
    pixel.png
    shipped · ready to shipsuccess
Pro tips

Browser-only image work that scales

Convert with quality control

JPEG/WebP let you pick a 0–1 quality. Default 0.92 is a good compromise of size and visible quality.

PNG isn’t free

Use PNG only for transparency or sharp edges. For photos, WebP is smaller at the same perceived quality.

Strip EXIF for privacy

Photo EXIF often contains GPS, camera model, and timestamps. Strip before sharing public uploads.

Watch the colour profile

Convert to sRGB before web export. Wide-gamut images render oversaturated in non-managed browsers.

AVIF when it’s available

AVIF beats WebP on size at the same quality. Detect support via <picture> with fallbacks.

Lazy-load below the fold

Add loading="lazy" on <img>. The browser handles scheduling — no IntersectionObserver needed.

Use Cases

When to use this tool

Common workflows it speeds up.

Game assets

Source art for retro-style games. Decoded into a Canvas 2D context — original bytes never leave the tab, so you can process customer-uploaded photos, internal screenshots, or sensitive diagrams without privacy concerns.

px-perfect

Avatars

Generate chunky 8-bit-style profile pics. Encoders expose quality 0–1 where the format supports it (JPEG, WebP); PNG and AVIF stay perceptually lossless. Pick 0.85 for web, 0.95 for archival, 0.7 for thumbnails.

quality-tunable

Stickers

Pixel-style sticker packs. Pair with the EXIF Stripper before sharing user-uploaded photos publicly. Camera serial numbers, GPS coordinates, and timestamps often hide in image metadata and leak more than the picture itself.

format-aware

Asset packs

Turn a logo into game-ready pixel sprites. Output preserves colour profile (sRGB) so it renders consistently across browsers, monitors, and print pipelines. Wide-gamut workflows can opt into Display P3 for modern Apple devices.

EXIF-safe

Mood boards

Stylise references into a cohesive look. Re-runs only on option changes, never on window resize, so the canvas stays responsive on large images. drawImage uses the browser's bilinear filter for fast resampling.

client-side

NFT-style art

Bulk-generate retro pieces from photos. Downloads as .png, .jpg, .webp, or .avif with the correct MIME so editors apply native handling on save. The filename inherits a sensible suffix derived from the input.

compression-ready
FAQ

Frequently asked questions

Each channel is snapped to a step derived from the cube root of the color budget — a deterministic palette without k-means cost.
Try a larger block size or fewer colors. High-contrast sources convert best.
Yes, but photos lose subtle detail. Illustrations and logos pixelate cleaner.
PNG, lossless, with nearest-neighbour upscaling so each pixel stays crisp.
No. Everything runs locally in your browser.
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