Turn images into pixel art
Downsample to N×N blocks then quantize the palette to a handful of colors. Crisp chunky output, fully local.
image/* · runs locally · nothing uploaded
How it works
Pick an image, tune the options, then download the result. Everything runs in your browser.
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Pick an image
Bright graphic images convert best; photos work but lose detail.
Files stay in memory as an
HTMLImageElement— the original bytes are never uploaded, and EXIF metadata is preserved until you explicitly transform it.uploadcanvaslocaldecodeinput · bytesimage · loadedsource.png
loaded · decodedcanvas · ready - 02
Set block size
Bigger blocks = chunkier pixels. Smaller blocks = finer detail.
Encoder quality is exposed where the format supports it — JPEG and WebP get a
0–1quality slider; PNG is lossless. Options re-render the canvas immediately.blockoptionslive previewencoderqualitysize · tunable12px · livedownsample(12)
options applied · liveencoder · live - 03
Quantize palette
Snap each channel to a stepped value derived from the color budget.
Pixel work runs on the Canvas 2D context —
drawImageresamples with the browser’s bilinear filter andgetImageData/putImageDataback per-pixel passes.paletterenderCanvas 2Dpreviewpx-perfectcolors · resampled~16 · px-perfectstep = floor(256 / cbrt(16))
preview · livepx-perfect - 04
Download PNG
Save the pixel art. Crisp nearest-neighbour upscale.
Downloads ship via a hidden anchor with an object URL — no server round-trip, and the file on disk is untouched. The output filename inherits a sensible suffix.
exportdownloadblobclient-sideobject URLok · blobready · savedpixel.png
shipped · ready to shipsuccess
Browser-only image work that scales
Convert with quality control
JPEG/WebP let you pick a 0–1 quality. Default 0.92 is a good compromise of size and visible quality.
PNG isn’t free
Use PNG only for transparency or sharp edges. For photos, WebP is smaller at the same perceived quality.
Strip EXIF for privacy
Photo EXIF often contains GPS, camera model, and timestamps. Strip before sharing public uploads.
Watch the colour profile
Convert to sRGB before web export. Wide-gamut images render oversaturated in non-managed browsers.
AVIF when it’s available
AVIF beats WebP on size at the same quality. Detect support via <picture> with fallbacks.
Lazy-load below the fold
Add loading="lazy" on <img>. The browser handles scheduling — no IntersectionObserver needed.
When to use this tool
Common workflows it speeds up.
Game assets
Source art for retro-style games. Decoded into a Canvas 2D context — original bytes never leave the tab, so you can process customer-uploaded photos, internal screenshots, or sensitive diagrams without privacy concerns.
px-perfectAvatars
Generate chunky 8-bit-style profile pics. Encoders expose quality 0–1 where the format supports it (JPEG, WebP); PNG and AVIF stay perceptually lossless. Pick 0.85 for web, 0.95 for archival, 0.7 for thumbnails.
quality-tunableStickers
Pixel-style sticker packs. Pair with the EXIF Stripper before sharing user-uploaded photos publicly. Camera serial numbers, GPS coordinates, and timestamps often hide in image metadata and leak more than the picture itself.
format-awareAsset packs
Turn a logo into game-ready pixel sprites. Output preserves colour profile (sRGB) so it renders consistently across browsers, monitors, and print pipelines. Wide-gamut workflows can opt into Display P3 for modern Apple devices.
EXIF-safeMood boards
Stylise references into a cohesive look. Re-runs only on option changes, never on window resize, so the canvas stays responsive on large images. drawImage uses the browser's bilinear filter for fast resampling.
client-sideNFT-style art
Bulk-generate retro pieces from photos. Downloads as .png, .jpg, .webp, or .avif with the correct MIME so editors apply native handling on save. The filename inherits a sensible suffix derived from the input.
compression-readyFrequently asked questions
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