Mix any two colors at any ratio
Linear sRGB color blending between two HEX inputs. Slide the ratio to see the midpoint live. Use it for design transitions and tinting.
How to mix two colors
Pick A and B, drag the ratio. The mix updates as you slide.
- 01
Pick colors A & B
Paste HEX values for the two source colors.
Colors round-trip through a normalised OKLCH representation, so manipulations (lighten, mix, contrast) preserve perceptual uniformity per CSS Color 4.
inputOKLCHCSS Color 4perceptualliveA,B · colorhex · sRGB#3b82f6 + #f59e0b
loaded · normalisedOKLCH · ready - 02
Slide the ratio
0 = pure A, 1 = pure B, 0.5 = even mix.
Format conversion handles
hex,rgb(),hsl(),oklch(),color(display-p3 …)with proper gamut mapping when crossing colour spaces.ratiohex · rgb · hslP3gamut-mappedliveratio · options0.5 · live50/50
options applied · livelive - 03
Read the mix
HEX of the blended color updates in the preview.
Contrast and accessibility checks evaluate against WCAG 2.2 AA (4.5:1) and AAA (7:1) thresholds; APCA is offered when contrast is the goal.
outWCAG 2.2APCAAA · AAAcontrastmix · convertedready · ready#998b81
converted · liveWCAG-aware - 04
Sample the gradient
Click any stripe to grab an intermediate color.
Copy formats any swatch in the chosen syntax (
#aabbcc,rgb(170 187 204), etc.); downloads emit CSS variable blocks or palette JSON.sampleclipboardCSS varspalette JSONblobok · copiedready · done✓ Copied
shipped · ready to shipsuccess
Colour work that survives accessibility audits
Use OKLCH for manipulation
OKLCH is perceptually uniform — lightness changes look uniform. hsl() isn’t, and produces muddy mid-tones.
Test against WCAG 2.2
4.5:1 for normal text (AA), 7:1 for AAA. Use Contrast Checker before shipping.
Mind gamut clipping
P3 colours that exceed sRGB get clipped on standard displays. Choose relative colorimetric in CSS Color 4.
Colour blindness affects 8%
Use the Color Blindness simulator to check critical UI before launch.
Don’t hardcode hex
Use CSS variables. Light/dark themes become trivial when colours are tokenised.
Dark mode isn’t inverted
Don’t simply invert lightness — desaturate slightly and re-pick accents. Pure-inverted UIs look harsh.
When to mix colors
Theming, gradients, charts, illustration.
Tinting
Lighten or darken by blending with white or black. Conversions go through OKLCH so perceptual lightness stays uniform across hues — a 50% L blue looks as bright as a 50% L yellow. HSL fakes this and produces muddy mid-tones, OKLCH solves it per CSS Color 4.
WCAG 2.2 AATonal scales
Sample a mix into 10 stops for a tonal palette. WCAG 2.2 contrast is sampled live for AA (4.5:1) and AAA (7:1) — flip foreground/background to test both directions. APCA is offered when contrast itself is the goal (e.g., dataviz).
P3-awareBrand blending
Bridge two brand colors for compound assets. Output covers hex, rgb(), hsl(), oklch(), and color(display-p3 …) for CSS Color 4. Drop straight into Tailwind config, CSS custom properties, or Figma without re-typing values.
perceptually-uniformChart colors
Generate intermediate categorical hues between extremes. Pair with the Contrast Checker before shipping any new theme. Catches accessibility regressions before they become bugs filed against you by users with low vision.
gamut-safeQuick math
Avoid mental hex blending. Tokens drop straight into Figma variables, Tailwind config, or CSS custom properties. Theme switching becomes a single variable swap rather than a search-replace across stylesheets.
a11y-readyDesign hand-off
Get a precise midpoint HEX without leaving the browser. Gamut-aware: tools warn before you ship a P3 colour that clips on sRGB displays. Choose the appropriate fallback strategy (relative colorimetric vs perceptual) per CSS Color 4 spec.
design-tokenFrequently asked questions
Something missing?
Tell us what you need. We ship the top requests every two weeks.